QTT field note · 2021-11-03
Quantum Traction Theory – Basics
chapter 1-1 By: Ali Attar
: Abstract and history of Theory
Back in 1996, when I was in high school, my physics teacher Dr Ghasemi, said a couple of things that intrigued me deeply.
First one, was after he taught us about General Relativity and how precise it is in predictions related to the Gravity and gravitational lensing. However, it kind of breaks, by returning “infinity” when we are discussing black holes curvatures of Space/Time.
The second discussion was about unification of forces. And how gravity left alone and scientists are looking deeply to find a theory of everything to unify 4 forces and they haven’t been successful so far.
In that time, we always had fun, trying to solve the puzzles in our break time. However, these new puzzles, were so interesting for me, that I started to dive deeper into the problems of matching of General Relativity and Quantum Mechanics, almost everyday I have had quite thought experiments for the past 25 years to find solid answers to those puzzles that he seeded in my mind.
Over time, the theory that I developed, shaped better and seemed more and more logical to myself. It showed to me, rather than trying to connect General Relativity and Quantum Mechanics I should search for a fundamental underlaying theory to cover both. I focused my efforts, mainly to describe gravity first. To me, that was the starting point for most of the unanswered questions.
I found not only answers to those questions, but with the same theory, I found very solid and yet intuitive answers to lot of other physic mysteries like “Why and how matter creates curvature in space/time?”, “Does Dark Matter exist?”, “What is Dark Energy?”, “Why Hubble constant changed over time?”.
Back in 2019, one beautiful day in April, I was in pixellate. A place in Tbilisi that usually young entrepreneurs and intellectuals are gathering, reading books and discussing ideas and sometimes get drunk!
In that day and in that moment in pixellate, finally, I decided to talk about this deep though experiments after couple of decades! I named it Quantum Traction Theory in aspiration of that place that I made that decision. The name that I selected, stroke me after a while, when I realized, actually, the first chapter should be re-defining the “Fabrics” of Space/Time!
So I gathered a group of people, for the first time, to hear my theory and give me feedbacks. A physics professor in Georgia-Tbilisi, and 2 other physics enthusiasts. We started recording some YouTubE videos YouTube channel about the theory and then discussed it and challenged my idea mostly off the camera. They questioned the theory as I expected, and I gave the answers one by one. It was a great couple of months journey.
During those meetings, the idea shaped even better. I made some more changes in the theory to make sure, we address the concerns of Professor specially.
In the next couple of years, while I was following my software business, (which has nothing to do with Physics) I worked more with 3 – 4 more physic experts to question the idea further, and shape it even better.
In these discussions, most of the people that I worked (and they had professional physics related teaching jobs, or research) emphasized a lot about not naming them as my advisors in this theory! Found out, that mainstream physics community is not very open to a new physics or a theory that can be an improvements to G.R. Or Q.M.
One of my advisors, told me, you will have a long way, for anyone to consider Quantum Traction Theory as General Relativity and Quantum Mechanics are considered sacred and untouchable in the scientific community. Brutal truth? I hope not. I believe there is a difference between 16th century Church and 21st century’s scientific community.
If you are from this community, you need to have a very open mind, to continue reading this theory.
Quantum Traction Theory, is not going to question any of experimental evidences of General Relativity or Quantum Mechanics. Rather, it tries to create more fundamental definitions that actually, predicts almost similar outcomes, specially in General Relativity, however for a totally different reasonings.
Foundations of pixellate Physics
chapter 1-2 Definition of pixellate Pixels
chapter 1-2 : Definition of pixellate Pixels and Space-Time-Reality (STR).
Basis of pixellate Physics starts with a new fundamental definition for Space Time and its nature.
Quantum Traction Theory suggests that Space and Time is NOT a continuum like what is suggested in General Relativity (ref: Stanford relativity note ) and this will result to certain predictions, specially about Dark Matter and Gravity that over the next chapters, we will discuss.
Quantum Traction Theory also suggest, there is another dimension that I name it ”Reality Dimension” and it has different properties than Space dimensions and Time dimension. (Chapter 1-3). So from now, we will call Space-time as Space-Time-Reality (STR).
The definition of pixellate Pixels is a little challenging as it has no precedent in modern or classic physics.
First, we start what pixellate Pixel is NOT:
Single pixellate pixels are not particles or virtual particles
Single pixellate pixels are not holding information
Single pixellate pixels are not type of force or field
And pixellate Pixels have certain properties and features:
They represent one blank length in all space dimensions.
They “rotate” in certain direction. This is not like normal rotation or spin, it’s a hypothetical term, for property of Single pixellate Pixels. This rotation creates the “time forward” and also “asymmetry” in certain upcoming predictions of Quantum Traction Theory.
Single pixellate Pixels (SFPs), are responsible for existence of Space-time-Reality and universe in whole.
They can have handshake with each other and that will be “information” or “matter” or “energy” . These handshakes, they can convert to other type of handshakes. (E.g. conversation of mass to energy and vice versa) . Hand-shaking pixellate Pixels (HFPs) are creating Barba systems (Chapter 1-5 )
In “single” state they can be destructed. (Redefining Gravity – Chapter 2-1).
When as Single state , they recreate themselves in a constant rate. (Introduction of new constant = SFPs creation rate). This is their (Single pixellate Pixels) natural property . (Vacuum Energy will be calculated based on this and Dark Energy mystery will be addressed by equation related to this. Also cosmological constant in General relativity will be defined here.) (Expansion of Space-Time-Reality – Chapter 2-2)
Foundations of pixellate Physics
chapter 1-3: Reality Dimension
(Will add in the next editions)
Foundations of pixellate Physics
chapter 1-4: Handshaking pixellate Pixels
(Will add in the next editions)
Foundations of pixellate Physics
chapter 1-5: Barba Systems
(Will add in the next editions)
pixellate Gravity
chapter 2-1 Redefining Gravity – Introduction
Introduction: One of the most essential predictions of Quantum Traction Theory, is about Gravity and how it works. In Quantum Traction Theory, I have defined a very simple and intuitive cause for Gravity which falls in line with the predictions of two famous theories in short distances:
Newton Theory of gravity (Chapter 2-2)
Einstein Theory of General relativity
And falls in line with
prediction of MOND in larger scales.
About gravitational lensing the theory falls in line with the reductions of:
General Relativity
And predicts a theory of the called “access residuals” to explain the mysteries of “gravitational lensing” without presence of related mass. (Or gravitational field) in certain cases like bullet clusters.
The formula, has a pretty simple foundation:
Matter continuously destructs Single pixellate Pixels and that’s the root cause of gravity:
As Single pixellate Pixels are representing Time/Space/Reality, the effect of Gravity happens
The acceleration and “force” that we feel as gravity is based on the number of Single pixellate pixels destructed per second. This aligns with the Newton Formula of Gravity. “G” will be recalculated based on the new constant (Constant 2) that will be introduce by Quantum Traction Theory.
The “curvature” in “space-time” happens by continues destruction of Single pixellate pixels by matter, and therefore, all of the predictions of General Relativity in short distances will be applicable. In longer distances, Quantum Traction Theory will return different results which doesn’t need dark matter to account for gravity.
pixellate Gravity Principal: The gravity will act different in distances by the following reasons:
1. Plank Size of Gravity Calculation (Destruction of Single pixellate Pixels) which results to have not possibility of dividing the Gravity effect further (minimum is plank size) in very far distances. It can’t go smaller than a certain value because of Plank size (General Relativity allows that because you can divide the gravity to infinity). To understand better, the exact same thing happens to be the answer in Ultraviolet catastrophe!! Now, we found it in Gravity.
and 2. Nature of Gravity in pixellate gravity. Nature of Gravity is destruction of SFPs. This means, in a galaxy system for example, the total destructed numbers of SFPs will be equal by the mass of the galaxy! and therefore, the gravity effect will be more in compare to the curvature of space time presented by General Relativity.
So if calculated acceleration by gravity effect, is less than a certain number (I like to refer to MOND Gravity) because distance is MORE than a certain number, Gravity in Quantum Traction Theory will not be splittable anymore, (Plank size minimum effect)
pixellate Gravity / Quantum Traction
chapter 2-2 Matching with Newton Gravity
Matching pixellate Gravity with Newton’s Gravity was my very first step of validating the Quantum Traction Theory.
After all, Newton Gravity had the simplest definition for Gravity for a long time and if I wanted to make sure, that Gravity is working as I am thinking, it suppose to match with Newton Gravity at least in simplest systems. (Apple – Earth!)
The thought experiment was totally successful and destruction of Single pixellate Pixels by matter could replicate the effects of Gravity predicted as a “force” by Newton.
Basically, how I imagined it was simple. Destruction of Single pixellate Pixels by matter can be imagined as a Sphere that creates traction and pulling other SFPs from the universe around it in every direction. I called this quantized effect of gravity “Quantum Traction” and I named my youtube channel and website after it. This definitely has nothing to existing definitions of quantum mechanics.
This means, the number of pixellates going down toward the massive Sphere from the universe, is proportional to the surface of that sphere and it’s related directly to the mass that sphere has. This idea has the following results:
Each body of mass, will have the gravity effect totally independent from the second body of mass. In Newtonian gravity, you will need two body of mass to calculate the gravity. In Quantum Traction Theory, one body of mass, is enough to calculate the SFPs destructed per second.
The outcome of calculation is pretty match with Newton Gravity.
The speed of replacement of destructed SFPs with provided SFPs from universe is equal to C and that’s how effect of gravity travels with the speed of light in every direction. However, what is defining G is *number* of SFPs destructed per second / maximum that can be destructed per second. To understand this better, consider a sq-meter surface which has the gravity pulling. (for example 1 sq meter of surface of earth). A certain number of pixellates are passing toward center of earth. A limited number and the wave that they create is “Gravity”. If we have a number equal by 1meter divided to plank size, power by 2, we are talking about Surface of event horizon of Blackhole.
The acceleration that each objects gets is depend on how many pixellates are passing with the speed of light through them. (For example per square centimeter). This creates an outcome acceleration which we know as gravitational “force” in Newtonian gravity. For example in earth we reach to the 9.8/ms2 like Newtonian gravity.
Another example,In the event horizon of Blackhole, all of available SFPs in the surface are moving by the speed of light for replacing the destructed Single pixellate Pixels in Blackhole.
…….
access residuals
Chapter 2 – 3 : Where space/time/reality deformed
Abstract:
Based on part of the Quantum Traction Theory, the continues destructions of pixellates, creates deformation of space/time/reality. During the time, this deformation or residual trace will be deeper and it can cause gravitational lensing without even presenting the related matter.
There is a an analogy for this. Consider a monitor, showing same static picture for a month. Basically, pixels on this monitor, will be burned to the same color that they were showing during that month. Now, if you turn off the monitor, or change the picture, the hallo of original picture is still there!
Or consider, a residual trace on your face. Even if all of the cells and molecules of your skin change over years, the residual trace remains there. so deformation of Space / Time and Reality gets deepen.
This prediction happens in Quantum Traction Theory to explains why scientists in the past 70 years, have been very confused by “gravitational lensing”. In Quantum Traction Theory (in contradiction with General Relativity” which predicts only case 1) Gravitational lensing happens for 2 different cases:
Case 1: By presence of matter (speed = c) = pixellate Gravity = Destruction of SFPs >>> which causes curvature in space time and reality similar to prediction in General Relativity
Case 2 : By having the above effect “long enough” and interact with continues replacement of destructed SFPs by universe around the object and shaping “access residuals” deeply in Space/Time/Reality. In this case OBSERVED GRAVITY EFFECT is always MORE than present matter. and this “More” is depend how old or young the evaluated galaxy and galaxy cluster is.
So Quantum Traction Theory predicts, there can be gravitational lensing without presence of the related (or enough matter) if we move that matter after long time of destruction of SFPs. Deformation and residual traces will be remain there. Matter can move on. (Case 2)
Also Quantum Traction Theory predicts, the access residuals can create extra “gravity curvature” without presence of related matter! This will create change how Galaxy Clusters move around each other in a very long period of time.
Archive bridge
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This post belongs to the early QTT archive. Use the map to translate historical vocabulary into the current book language: pixellate substrate, access residuals, endurance current, Law of Creation, and reality dial.
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Where this field note sits in the QTT Main Book (v10.01)
Use these page anchors to read the surrounding derivation in the current book version. The stable book DOI is 10.5281/zenodo.17527179.
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pp. 43-48
Reality Dimension and Access Law
the modern reading of early STR/reality-language posts -
pp. 51-56
Artian's Origami and A2/A3
fold, endurance, creation, and the human ontology bridge -
pp. 153-156
Space quanta and pixellates
early substrate language is now read as pixellate capacity bookkeeping -
pp. 159-166
Law of Endurance
what older residual-trace language now calls access residuals and endurance cost
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Book
Artian Geometry & Quantum Traction Theory
Main book record and ontology map; the stable citation anchor for the whole corpus.
Concept DOI: 10.5281/zenodo.17527179
Gravity
Artian A2 Endurance to Einstein-Field Dynamics
A2 endurance-to-Einstein-field theorem: sink counts close the Newton-Poisson current, proper-time metric shadow, infrared Einstein equation, and first finite-address correction map. Cite the concept DOI for the source-to-IR bridge; the latest concept-family version speaks.
Concept DOI: 10.5281/zenodo.20763263
Gravity
Newton's Constant Is Not Primitive in QTT
Newton's constant current record: the six-face Artian G ledger, including the photon-edge/Fermi face and the dimensional-ruler guardrail. Cite the concept DOI for G as derived rather than primitive.
Concept DOI: 10.5281/zenodo.20057430